Showing posts with label Modernity. Show all posts
Showing posts with label Modernity. Show all posts

Friday, November 25, 2011

Notes from an Ethnography on Post-Modern Labor: Ludo-Capitalism or Computer Feudalism?

Last week the American Anthropological Association kicked off its 109th meeting in Montreal’s Palais des Congrès. As the 5000 speakers shuffled papers and cleared their throats, I was among the happy anthro-devotees going through the 632 page program to decide which panels to attend during the five days: Mobile Phones in Papua New Guinea? Favela Tourism in Pre-Olympic Rio? Breastfeeding in a Time of Post-Feminism? The Aesthetics of Egyptian Political Pop Music Videos? The Soundscape of 9/11's Heritage?... Some panels I wish I attended others I am so glad I did.

For example David Hakken from Indiana University presented his talk “From Labor to Playbor: Business Anthropology In the Time of Social Networking.” As a labor anthropologist he discussed the role – from an evolutionary perspective – of computerization on work. Today, similarly to technology breaking down the traditional lines between the private and public, computers are changing how we work, where we work, why we work and what qualifies as work.

Up till this fall Google had a game - called ESP - to label their gazillion images into categories. This game transformed an intensive, repetitive and certainly costly archiving chore into a fun (addictive) activity resulting in a better Google service, and all this produced by free labor.

Could this virtual collaborative project be the demonstration that surpassing the barriers of face-to-face labour results in better, less costly, and funner systems of efficiency. A sort of Ludocapitalism fuelled by playbor? Or rather is this a form of post-modern Taylorism? A 21st century feudalism – computer feudalism – in which our free bug reports, tweeking of open source projects and fun Google tags feed empires we are never rewarded by?

Leaving the panel I started to think that if technology can enable us to game our way through labor, then workers most probably will start acting like players. It doesn’t seem entirely unlikely that Wall Street traders sell, buy, negotiate and think in a similar fashion to the questing, grinding, hating factions or joining guilds World of Warcraft avatars do.

Both just as removed from the impact of their labor on the ‘real’ world but getting the addictive high of success that industrial Taylorism most probably never provided its workers. 

Friday, April 29, 2011

Modern Matters: the Parking Meter vs. the Human

I've been in Brazil's Bahia region for the past week or so now, and in addition to enjoying the beaches and indulging in caipirinhas I think I've come closer to understanding what 'Modernity' stands for - very roughly it goes something like this:

Here, in Bahia's regional capital Salvador, in dense areas a man will always rush to you as you are in the process of parking or while you are attempting to find a spot. As you park he will help (with hand gestures "a little to the left, the right, back, stop") and while you are away he will 'watch' your vehicle. But really nothing is required or set as to what his functions exactly entail. Sometimes you'll find him sitting next to your car, other times napping, chatting with friends or even washing your car after a rain. In exchange for this service he will ask for change. He can ask for 10 and you can easily bargain to 2.

In Montreal in dense areas when you park you are required to pay with your credit card a parking meter with a fix hourly price set by the city (an abstract concept embodied by elected humans that are hopefully clean). The parking meter does nothing that comes close to watching your car and you can't ease the pain of paying through bargaining with it, you can just grumble to yourself as you are paying a machine. But the rate is fixed and the money goes to the community's greater good.

Both are means of making money by taking ownership of the conveted public space. And both have questionable legitimacy and different pros and cons. In Brazil it's an annoying human that gives directions, a chance to practice your Portuguese and a smile, and in Canada it's a horribly annoying machine that hopefully feeds a fair bureaucracy that than feeds a human in need...

Salvador de Bahia, Brazil